I know there are several definitions for the term used for corner velocity
- Maneuvering speed: The minimum speed at which yanking the stick all the way back will not stall the plane but snap the wings off
- The mimimum speed at which the aircraft can pull it's maximum g-load (not sure if that's the listed g-load, or the ultimate load)
- The minimum speed at which the highest sustained g-load can be pulled
I'm not sure which is accurate from the standpoint of aerobatics and military aviation. I'd go on secret-projects normally, but all posts require approval, and I'd probably risk a beheading for asking a "stupid question" which I think is very important.
Nobody?
You do realize that this is predominately a model building forum, don't you? It's not a collection of aerodynamic specialists.
Chris
Obviously not........
Laden or unladen? African or European? :wacko:
I'd have thought a quick Google search would have been sufficient to answer the question.
QuoteCorner velocity /also called corner speed or maneuvering speed/ is an important value for each aircraft. It is determined by plotting the structural limitations /in G forces/ against airspeed. The corner velocity is the minimum speed at which an aircraft can pull its maximum rated Gs.
Quote from: joncarrfarrelly on February 27, 2016, 01:25:26 PM
Laden or unladen? African or European? :wacko:
Does it carry a munitions load of 1 Holy Hand Grenade of Antioch?
Quote from: wuzak on February 27, 2016, 01:50:48 PM
I'd have thought a quick Google search would have been sufficient to answer the question.
QuoteCorner velocity /also called corner speed or maneuvering speed/ is an important value for each aircraft. It is determined by plotting the structural limitations /in G forces/ against airspeed. The corner velocity is the minimum speed at which an aircraft can pull its maximum rated Gs.
Okay, I remember hearing something once that suggested it was the speed at which max sustained g-load would occur. I got confused.
I'm curious as to why you what/need all this information on aerodynamics. Are you a sim/game designer? Do you build what-if models? Are you trying to show how intelligent you are?
You ask some of the same questions on at least one other forum that I know of, but you don't get the answers you want there either. When you don't get what you want or like, you delete the question. Why?
Curious minds want to know.
dogsbodyQuoteI'm curious as to why you what/need all this information on aerodynamics.
I don't really need it: I'm merely an aviation enthusiast. Admittedly, I prefer to be knowledgeable on the subjects I devote time to provided I'm not violating any secrecy laws. I figured I'd be able to get an answer faster here than on http://secretprojects.co.uk because all posts require approval and overscan seems to have a lot of work on his plate. Responses are quick here.
QuoteAre you a sim/game designer?
No, but I have talked to a couple here and there.
QuoteDo you build what-if models?
No, I've often collaborated on art projects: Usually, I contacted other artists with ideas. Over the years the artists I worked with included
→ Tophe
→ Zero-Sen: Who used to just be ElectrikBlue
→ Stargazer2000
QuoteAre you trying to show how intelligent you are?
Not really
QuoteWhen you don't get what you want or like, you delete the question. Why?
Well, I usually delete the thread and repost when the thread stops generating responses. It's not because I didn't hear "what I wanted". In the past many generally responded negatively to typing BUMP.
Is there a mathematical formula for corner velocity based on stall speed?